Bibliography
Tracking down print articles about (or referencing) The Death Gate Cycle and Death Gate may be difficult. If you have access to a local or university library that subscribes to journal databases, try searching for the series titles, or for the authors' names. You may be able to locate some citations, or even the full text of the articles. These libraries may have bound volumes of the periodicals that your searches turn up, or can request copies through interlibrary loan services. Here's a bibliography of articles and reviews that I found through my own alma mater's resources; they were located either in print there or online in subscription databases, or were provided to me by interlibrary loan. I'm not using a particular established style for this since not everyone is familiar with MLA. Note that I can't give full page ranges for articles I accessed online, only the starting page number, and I also didn't find a listed author in all cases. Good luck! Also consider checking out the book Realms of Dragons: The Universes of Margaret Weis and Tracy Hickman. Be aware that it has many inaccuracies in the section for this series. It was published in 1999 by HarperPrism. All reprinted articles and excerpts are used with permission and belong to their respective copyright holders. The opinions expressed therein reflect the authors' opinions, not mine.
The Books:
  • Dragon Wing
  • Elven Star
  • Fire Sea
  • Serpent Mage
  • The Hand of Chaos
  • Into the Labyrinth
  • The Seventh Gate
  • The Game


    Dragon Wing
    Cassada, Jackie. Library Journal vol 114, issue 20, Dec 1989. Page 177.
    Klopp, Eleanor. Voice of Youth Advocates vol 13, Feb 1991. Page 389.
    (Unlisted.) Booklist vol 86, 15 Nov 1989. Page 619. Back to top
    Elven Star
    Cassada, Jackie. Library Journal vol 115, issue 17, 15 Oct 1990. Page 107.
    Klopp, Eleanor. Voice of Youth Advocates vol 14, Apr 1991. Pages 48-9.
    Steinberg, Sybil. Publishers Weekly vol 237, issue 33, 17 Aug 1990. Page 55.
    "Destruction looms over the dwarves, men and elves of Pryan, the World of Fire, in this second volume of The Death Gate cycle, begun in Dragon Wing. Childlike but immensely powerful, eyeless tytans move through the three societies, killing all in their path. Elven arms dealer Paithan Quindiniar, arriving too late with weapons for the dwarves, flees to warn his people, accompanied by Rega, the human woman he warily loves against all convention, and other survivors. Meanwhile, arriving among the elves are Zifnab, a human and slightly addled wizard with an attendant dragon, and Haplo, an agent of the Lord of the Nexus, member of an ancient race that seeks to regain lost power over the four worlds created by the long vanished Sartan. A race for survival ensues. The authors deploy colorful characters in an intricate plot line and universe as the story slowly develops in what is intended to be a seven-volume saga. The atmosphere is often diluted by jarring touches, however, especially references to and jokes about our current world. (Oct.)"
    © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Used with permission.
    (Unlisted.) Booklist vol 86, Aug 1990. Page 2124.
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    Fire Sea
    Beauregard, Sue-Ellen. Booklist vol 88, issue 18, 15 May 1992. Page 1707. (Audiobook listing only)
    Killheffer, Robert J. "Science fiction: expanding, experimenting." Publishers Weekly vol 238, issue 45, 11 Oct 1991. Pages 15-?. (Mentioned)
    "There are a lot of people who buy only one or two science fiction or fantasy novels a year," says Susan Allison. "And they like Eddings and Brooks because they remind them of the Tolkien they read when they were younger." David Hartwell concurs, although he would guess these "occasional readers read a genre book four or five times a year, maybe six to eight." John Silbersack, editorial director of Penguin USA's Roc imprint, believes that "once a book achieves sales over a certain number--say, 50,000 copies--you're reaching readers who don't habitually or solely pick up science fiction and fantasy."
    Lou Aronica, vice-president and publisher, mass market, at Bantam, actually thinks the biggest books are not crossing genre boundaries at all: "I'm sure we didn't sell Weis and Hickman's latest book, Fire Sea, to a single person who doesn't regularly read epic fantasy. The core audience is enormous, and the really big books are selling to an enormous percentage of that audience." But in the absence of hard data, the actual demography is impossible to determine. "No matter how sound you think your reasoning is in this area," Owen Lock cautions, "it's just guesses."
    © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Excerpt used with permission.
    Klopp, Eleanor. Voice of Youth Advocates vol 15, Oct 1992. Page 244.
    Sylvester, Jasper. "Here be dragons: The Dragon's Tale launches new role-playing realms." Computer Gaming World issue 134, Sept 1995. Pages 54-?. (Mentioned) Back to top
    Serpent Mage
    Cassada, Jackie Library Journal vol 117, issue 3, 15 Feb 1992. Page 200.
    Estes, Sally. Booklist vol 88, issue 10, 15 Jan 1992. Page 883-4. (Adult Fiction and Young Adult)
    Steinberg, Sybil. Publishers Weekly vol 239, issue 2, 6 Jan 1992. Page 52.
    "The fourth volume of the authors' Death Gate Cycle, begun with Dragon Wing, moves to Chelestra, Realm of Sea, last of the four worlds created by the Sartan during the Sundering in their battle against the Patryns. The inhabitants of this world--dwarves, elves and humans--are in grave danger: the seasun, source of light and life to the seamoons on which they dwell, is moving away. When the vessels in which they were to escape are destroyed by malignant, highly intelligent dragon-snakes, three children, scions of the ruling families, undergo adventures and encounter Haplo, the Patryn escaped from imprisonment in the Labyrinth who has been traveling the worlds of the Death's Gate fomenting discord. Meanwhile, Alfred, the last remaining Sartan, also translated to the water world, is reunited with others of his kind, including Samah, who initiated the Sundering and has been in suspended animation since. The stage for escalated conflict is set. The worlds created by Weis and Hickman become more attractively complex with each book of the series. The deepening characterizations of Haplo and Alfred, with the underlying mysteries surrounding both, provide the necessary glue binding this opus, which promises three more volumes. (Mar.)"
    © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Used with permission.
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    The Hand of Chaos
    Cassada, Jackie. Library Journal vol 118, issue 3, 15 Feb 1993. Page 196.
    Green, Roland. Booklist vol 89, issue 9, 1 Jan 1993. Page 771.
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    Into the Labyrinth
    Cassada, Jackie. Library Journal vol 118, issue 19, 15 Nov 1993. Page 103.
    Green, Roland. Booklist vol 90, issue 5, 1 Nov 1993. Page 505. (Adult Fiction)
    Smith, Candace. Booklist vol 90, issue 5, 1 Nov 1993. Page 509. (Young Adult)
    (Unlisted.) Publishers Weekly vol 240, issue 42, 18 Oct 1993. Page 67.
    "Alternating between incoherence and impenetrability, the sixth volume in the Death Gate series takes place in Abarrach, a land filled with magic, necromancers and the walking dead. Xar, the Lord of Abarrach, seeks control of the Seventh Gate, located beyond Death itself, which has the power to sunder the world. But Haplo, an adventurer with some magic of his own, may be a threat to Xar's plans. To eliminate him, the Lord sends an assassin (who quickly defects to the other side) and Haplo's former lover, Marit, who is now bound magically to Xar. Haplo and his companion Alfred must enter the ancient punishment caverns of the Labyrinth to defeat Xar's schemes. Burdened by clumsy expository writing and thin, uninteresting characters, the story is further weighted down by frequent footnotes intended to aid those who are not familiar with the series; instead, they make an already confusing plot more difficult to follow. Even Death Gate fans may find this poorly constructed novel disappointing. (Nov.)"
    © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Used with permission.
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    The Seventh Gate
    Cassada, Jackie. Library Journal vol 119, issue 13, Aug 1994. Page 139.
    Eicher, Bethany. Voice of Youth Advocates vol 17, Feb 1995. Page 352.
    Estes, Sally. Booklist vol 90, issue 22, Aug 1994. Page 2034. (Young Adult)
    Green, Roland. Booklist vol 90, issue 22, Aug 1994. Page 2030. (Adult Fiction)
    (Unlisted.) Publishers Weekly vol 241, issue 30, 25 July 1994. Page 38.
    "Thousands of pages have been spent getting to this seventh and final book in the massive Death Gate Cycle (Into the Labyrinth). Only the most voracious fans of Weis and Hickman will feel it was worth the effort; anyone else will find that incomprehensible (and poorly sketched) landscapes and tedious prose make this volume both dizzying and dull. Here, Marit (a sorceress), Hugh the Hand, Alfred the Sartan and Haplo the Patryn join forces to stop various nefarious (or at least misguided and misunderstood) villains as they try to subjugate each other's races, get to Death's Gate and destroy the world as they know it. A significant portion of the more interesting lore and stories (of elves who imprison their souls in ornate boxes, etc,), however, gets little more than footnotes, an epilogue or a short mention in the appendices. While these addenda seem an attempt to add literary flavor to this hodgepodge of zombies, sorcerors, dragons and a schizophrenically postmodern God who occasionally thinks he's James Bond, they succeed only in upping the page count. (Aug.)"
    © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Used with permission.
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    The Game
    Hints: Scorpia. "Unlatching the Death Gate." Computer Gaming World issue 128, March 1995. Pages 78-?.
    Reviews:
    "Adventure/role-playing." Computer Gaming World issue 125, Dec 1994. Pages 54-?.
    Olafson, Peter. "A world in runes." Computer Gaming World issue 127, Feb 1995. Pages 68-?.
    Scorpia. "Scorp's shorts." Computer Gaming World issue 127, Feb 1995. Pages 58-?.
    Wilson, Johnny L. "Sartan death." Computer Gaming World issue 124, Nov 1994. Pages 68-?.
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